Key Features and Description
In ETEC 523, I created DANC(E)XERCISE, a media property that presupposed a future aspect of mobile technology. I was inspired the successes of Go Noodle and Just Dance, (the game this project was based off of). The challenge was to forecast a venture opportunity that relied on mobility, one that utilized all the advantages that came with it. Backed by research, this mobile "exercise game" came to be.
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![]() DANC(E)XERCISE boasted of incorporating of reflections and feedback from students, parents, and teachers, using smartphone technology to track heart rate, in-game features that track personal growth, gamification such as unlocking songs and characters, and a teacher dashboard where exercises could be assigned.
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